Archive for the ‘Mobile Applications’ Category

RIM acquires Documents to Go developer DataViz

Research In Motion (NASDAQ:RIMM) has reportedly acquired DataViz, developers of the popular Documents to Go productivity application–the deal is said to be valued at $50 million in cash. Crackberry.com first noted the deal, citing confirmation from multiple sources and adding that multiple DataViz execs have now updated their LinkedIn profiles to reflect their new status as RIM employees. Documents to Go enables users to remotely edit, create and view Word and Excel files via smartphones including BlackBerry, iOS, Android and Windows Mobile devices. Crackberry.com adds that DataViz scrapped plans for a long-in-the-works webOS version of the application last week, fueling speculation that all of its non-BlackBerry solutions may be discontinued in the months ahead.

The DataViz deal heralds the second significant RIM acquisition in a matter of weeks: Late last month, the device maker scooped up mobile software platform provider Cellmania, a move designed to bolster its BlackBerry App World storefront. Cellmania confirmed the deal on its website, stating “Our team has joined RIM’s global organization and will continue to bring our expertise in application storefront development to the BlackBerry platform.” Cellmania adds it will continue to support its current client base–its integrated mFinder solution promises mobile operators an end-to-end delivery and ecosystem platform encompassing digital rights management, subscription billing and content management. Cellmania also provides over 200,000 content items optimized for more than 200 handset models.

For more on the RIM/DataViz deal:
- read this Crackberry.comarticle

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Research In Motion
acquires app store developer Cellmania
BlackBerry App World
expands application pricing options
RIM rolls out revamped BlackBerry App World  
BlackBerry App World makeover adds carrier billing

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Mobile finance startup Tyfone secures $5 million in Series B

Mobile banking and contactless payment solutions provider Tyfone closed a Series B financing round totaling $5 million, led by new strategic investors HDFC Holdings Ltd. and Polaris Software Lab as well as an unnamed strategic manufacturing partner–existing investor Ojas Venture Partners also participated in the round. Tyfone’s u4ia platform and companion SideTap memory card solution enable a suite of services including mobile banking, mobile identity management, remote payments and NFC-based payments. The firm said it will earmark the new capital to accelerate SideTap production and scale its business across the couponing and loyalty solutions segments.

For more on the Tyfone funding:
- read this release

Related articles:
Consumers Union calls for mobile payment regulations
Juniper forecasts mobile payments to reach $630 billion by 2014

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Google to streamline its privacy policies

Google vows to simplify its policies and terms of service in an effort to make it easier for consumers to understand what kind of information they’re sharing. Article

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Android now 25% of mobile web use as iOS lead erodes

Devices running Google’s Android mobile operating system now account for 25 percent of mobile web consumption in North America, up 2 Android market share referpercent month over month and an 18.6 percent year-over-year increase, according to new data published by web metrics firm Quantcast. Android’s gains come at the expense of Apple’s (NASDAQ:AAPL) iOS, which now represents 56 percent of mobile web consumption, down 0.3 percent month-over-month and 11.4 percent year-over-year; Research In Motion’s (NASDAQ:RIMM) also slipped, dropping 0.6 percent month-over-month and 1.6 percent year-over-year, and now accounts for 9.0 percent of mobile web use. Rival operating systems make up the remaining 10 percent, down 1.1 percent month-over-month and 5.7 percent year-over-year. Quantcast adds its research is based on more than 4 billion mobile pageviews reported during August 2010.

The Android platform now represents 17.2 percent of the global smartphone market, overtaking iOS as the world’s third most popular smartphone OS and edging past BlackBerry to emerge as the top-selling OS in the U.S., according to data published last month by research firm Gartner. Worldwide sales of Android-powered devices topped 10.6 million in the second quarter of 2010, up from just 756,000 a year ago, at which time Android made up only 1.8 percent of the global smartphone market.

In early August, Google CEO Eric Schmidt said sales of Android smartphones now total about 200,000 each day. “People are finally beginning to figure out how successful Android is,” Schmidt said, noting that Android device sales totaled about 100,000 per day just two months earlier. He added that the leap in Android activations corresponds with increasing revenues resulting from mobile search: “Trust me that revenue is large enough to pay for all of Android’s activities and a whole bunch more,” Schmidt said.

For more on Android’s mobile web growth:
- see this chart
- read this Quantcast Blog entry

Related articles:
Android
overtakes BlackBerry as top-selling U.S. smartphone OS
Google’s Schmidt: Android device sales reach 200,000 a day
Nielsen: Android smartphone sales eclipse iPhone
Canalys: Android shipments grew 886 percent annually in second quarter

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AT&T teams with MTV on cross-platform Posted campaign

AT&T (NYSE:T) will partner with MTV Networks Digital to expand the multimedia giant’s Posted cross-platform initiative, which promises to connect consumers to their families, friends and favorite pop musicians. AT&T and MTV will introduce an “online phone unit” modeled after Motorola’s Android-powered Backflip smartphone and its MotoBLUR user interface, which manages and integrates communications tools spanning from email to social networking–at launch, the phone unit will connect fans with Posted artists including LeAnn Rimes, Adam Lambert and All Time Low, supplying toll-free numbers where consumers can ask the stars questions via voicemail. The interactive phone unit will also supply free calls to friends and family.

The Posted effort offers music fans social media updates, videos, news, and photos spotlighting featured artists across the MTV, VH1 and CMT network spectrum. Featured Posted acts include John Legend, the Roots, Jewel and Sara Bareilles.

For more on Posted:
- read this release

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AT&T
launches Code Scanner barcode app
AT&T
mobile data revenues grow to $4.4 billion in Q2
AT&T
extends mobile payments to small businesses

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U.S. Cellular will use Loopt for LBS

Tier 2 carrier U.S. Cellular will use Loopt’s location platform to provide LBS services to its customers. The carrier said that by deploying Loopt it will be able to provide its customers with more frequent and accurate LBS updates.

Financial details of the deal were not disclosed. However, Loopt said it is working with U.S. Cellular to provide advanced services such as mapping and geo-location apps. 

Location-based services have become a bigger focus for U.S. Cellular. Earlier this summer, the firm launched a navigation service, Your Navigator Deluxe, powered by TeleNav. The service includes voice-guided, turn-by-turn 3D GPS navigation, speech recognition, comprehensive business listings, real-time traffic alerts with one-touch rerouting, weather updates and an online trip planning site. Loopt is working with the operator on various location experiences for its customers, including mapping and geo-location apps. 

The Loopt platform is being used in conjunction with the TeleNav navigation service.  

For more:
- see this press release

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U.S. Cellular Selects TeleNav as a GPS Navigation Partner
Zed to power U.S. Cellular’s mobile content storefront
U.S. Cellular adds mSpot’s Make-UR-Tones

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Report: Customers will churn over mobile content and apps

Research firm Analysys Mason estimates mobile operators could lose up to $27 billion in annual voice, SMS and data revenue because of customers that decide to switch operators over their mobile content offerings. The firm said a mobile operator in a developed market with a 35 percent market share could lose 4 percent of its market share over the next five years if it decides to stop investing in mobile content and applications. Release

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Seybold’s Take: Writing smart wireless applications is a winning strategy

Andrew SeyboldOver the years, memory, processor power, screens and wireless connectivity have become more robust, and the developer community has been busy producing many great applications that take advantage of all of these attributes. However, since there is now more power and real estate inside wireless devices and wireless networks are faster, the applications have been growing in size and their reliance on the wireless link has increased.

The assumption in the developer world and within the industry is that we have plenty of bandwidth for wireless connectivity and lots of speed. As a result, applications have become “chatty” across these connections, sending and receiving more data than ever before. IP Transport, which is where wireless broadband is heading with WiMAX and LTE, is not a wireless-friendly transport layer in and of itself. TCP/IP consists of two important layers in the Internet Protocol suite. The transport layer does not necessarily have to be TCP, it can be UDP and other protocols, some of which are more wireless-friendly. Even so, by and large, we start with a fairly inefficient method of transport as a basis for wireless broadband.

If we add security in the form of a Virtual Private Network and/or encryption, we are introducing additional overhead to the system, which reduces the amount of available bandwidth for the applications and data flow. Therefore, it is important to understand that, for a number of reasons, it is not safe to assume that every connection will be running at megabit speeds.

Even though we have 4G technology being deployed, these systems are in the process of being built and most networks are still made up of a combination of two or even three generations of wireless technologies. Second-generation systems (GSM and CDMA 1X) offer data speeds of up to about 120 Kbps downlink and slower uplink speeds. Third-generation systems (UMTS/HSPA and CDMA EV-DO) offer data speeds generally higher than 1 Mbps down and again, slower on the uplink side, and some of the newest releases of these systems offer data speeds in the range of 5 Mbps and higher. WiMAX delivers between 1 and 4 Mbps for the downlink, again slower on the uplink, and while we are not 100 percent certain of LTE’s capabilities, which will depend on the amount of spectrum in use per cell site, Verizon’s statements indicate that we can expect 5 Mbps to 12 Mbps on the downlink and between 1.25 Mbps and 3 Mbps on the uplink. While the industry as a whole believes Verizon’s stated speeds are conservative, in my research and discussions with the LTE vendor community, there is consensus that these are solid average speeds.

One more bit of information on data speeds is that even when connected to a WiFi hotspot capable of 5 Mbps or much more, such speeds will not always be available since the limiting factor for hotspots is how much bandwidth is available for the backhaul from the access point to the Internet. Most access points use T1 wired connections with a maximum data throughput of 1.544 Mbps. Thus, even with an 802.11 N access point, if the transport is a T1 line, the total bandwidth of the system will be limited to 1.544 Mbps.

Now that we know the data speeds we have to work with, there is another dimension to bandwidth that will further impact these speeds. All wireless systems provide bandwidth that is shared among users in a given area. In the case of a WiFi access point connected with a T1 line with a total available bandwidth of 1.544 Mbps, if there is a single user, that user gets all of the bandwidth all of the time. However, if there are ten users within range of the access point, the ten users share the bandwidth. This does not mean that each user only has one-tenth of the available bandwidth–the amount of bandwidth depends on the type of application or data that is being sent and received. If all ten users are emailing and surfing the Web, the perceived results will still be fast broadband connections. However, if five of the users are streaming video to their devices, the perceived speed for everyone will be much less, and those who come into the access point later will find it to be really slow for them.

This holds true for wide-area wireless systems as well. Each cell site is usually divided into three segments, each covering an area of 120 degrees from the site. Within this cell sector, the total available bandwidth is shared, and the further a user is from the center of the cell sector, the slower their data connection will be. This is one reason iPhone users were experiencing slow data rates in major urban areas; there were too many of them using too much data within a given cell sector. No matter how robust a network is, or how many cell sites are built, the result will be the same. If there are too many people within a given cell sector, data speeds will suffer.

Even though we have access to data rates of 1 Mbps or more, it makes sense to build applications that will perform well at the slower speeds. If you build an app that performs well on a 2G system, it will seem to scream on a 4G system and your customers will be happy. However, if you build an application that requires data speeds of 1 Mbps or more to perform well, a number of your customers will be disappointed.

One final point is that by building smarter and bandwidth-aware applications, you will not only provide your customers with a better user experience, you will help reduce the overall data usage within a given cell sector or hotspot location and this will result in more customers being able to access information when they want and need it while mobile.

Andrew M. Seybold is an authority on technology and trends shaping the world of wireless mobility. A respected analyst, consultant, commentator, author and active participant in industry trade organizations, his views have influenced strategies and shaped initiatives for telecom, mobile computing and wireless industry leaders worldwide. On Oct. 5, 2010 at the CTIA Enterprise & Applications conference,  Seybold will lead the Andrew Seybold Wireless University seminar examining the elements of wireless now and into the future: technologies, devices, applications and content. For more information click here.

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Google expands AOL partnership to mobile

Mobile is playing a key role in Google’s renewal of its deal with AOL. Google, which provides AOL’s Web sites with search results, renewed its five-year deal with the firm and expanded it to include AOL sites for cell phones and other mobile devices. In addition, Google will put AOL’s video content on its YouTube site.  

As part of the deal, AOL will share revenue with Google from any ads that appear next to the search results. AOL CEO Tim Armstrong called the deal a “home run” and said it was an important part of the firm’s turnaround efforts. AOL, which split from Time Warner last year, has been trying to stay relevant by growing its online ad business.

Armstrong added that before deciding to stick with Google, AOL talked with five or six other search providers.

This is the second mobile move AOL has made this week.  On Wednesday AOL acquired mobile applications developer Rally Up. AOL called the move part of a new “mobile-first” strategy. The Rally Up application combines private microblogging with location, enabling users to share text and photos–FacePlant, presently under review in Apple’s (NASDAQ:AAPL) App Store, will offer information on which contacts are able to chat via the iPhone 4’s new FaceTime video application.

For more:
- see this WSJ article (sub. req.)

Related articles:
AOL snaps up Rally Up, touts ‘mobile-first’ strategy
New AOL mobile apps forgo iPhone in favor of Android
AOL
says bye-bye to Bebo

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Twitter mobile usage up 62%

Mobile users are flocking to Twitter at record rates. In a blog post yesterday the company said Twitter mobile users have increased 62 percent since mid-April. In addition, 16 percent of all new users to Twitter start on mobile.

Twitter credits the jump in mobile users to the launch of its Twitter-branded mobile client for the iPhone. Twitter said the branded client is bringing in more active users and is helping the company attract and retain active users. In fact, 46 percent of active users make mobile part of their Twitter experience. Twitter plans to take its branded client to other platforms. This week, it launched a Twitter-branded mobile client for Research in Motion BlackBerry devices and for Android devices.

Just last month independent research firm comScore reported nearly 93 million users worldwide accessed Twitter in June 2010, a year-over-year increase of 109 percent. In addition, the firm found close to 25 million North American users accessed Twitter in June. The service enjoys a higher maturity level in North America than in other global regions, posting year-over-year growth of 22 percent. comScore notes that 8.3 percent of U.S. smartphone users (about 4.2 million consumers in all) now access Twitter.com via mobile device each month, outpacing the U.K. (5.8 percent of smartphone users), Germany (3.1 percent) and France (2.1 percent).

For more:
- see this blog post

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comScore: Smartphones driving Twitter adoption in U.S.  
Twitter bans third-party advertising alternatives  
Twitter unveils Promoted Tweets ad effort  
Twitter for iPhone hits the App Store   
Twitter’s Tweetie acquisition fuels developer anxiety

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